If Twitter isn't your thing, especially lately, check this library guide for updates a couple hours AFTER the bouts conclude for the night (or the next morning). Follow along in real time with battle play by plays on Twitter by following hashtag #2024MMM or on scheduled bout nights. Trash talk their selections different from yours. Print out the bracket, predict who will win in each of the match-ups in round one, then round two, and so on and so forth, all the way out to your prediction who wins the championship! Get your friends, colleagues, and/or family to play. We can only suggest the following for maximal fun and learning. Dramatic reveals, plot twists, and unexpected events may be used to explain the outcome of the combatant encounters. The scientist uses published research about the species and their environment to create an evidence-based play-by-play, turning science into a story.The outcomes of the encounters between combatants are revealed in the form of a PLAY-by-PLAY as though being observed in real time by the scientist announcer reminiscent of a radio sports announcer.This allows for the possibility, if not the probability, of UPSETS (a worse ranked combatant defeating a better ranked combatant). From that probability estimation, a random number generator determines the outcome of the encounter and which combatant advances in the tournament.Attributes considered in estimating battle outcome include temperament, weaponry, armor, body mass, speed, fight style, physiology, and motivation.combatant B wins within the specific habitat. A teaMMM of scientists research the combatants and their habitats and estimate probability that combatant A wins vs.The 2024 random habitats will be announced Feb 22! Field of Battle in the last three rounds- the Elite Trait, the Final Roar, and the CHAMPIONSHIP, the battle location is randomized among 4 possible habitats.The better/lower seeded combatant has HOME HABITAT ADVANTAGE and the worse/higher seeded combatant is the visitor. Field of Battle in the first three rounds is determined by the combatant’s seed.To be defeated, a combatant perishes on or retreats from the “field of battle.”.Unless otherwise stated on the bracket, a single combatant at peak performance condition represents the species.Combatants have assigned seeds 1-16, with “1” being the best ranked combatant and “16” being the worst ranked combatant in the Division.Combatants are arranged in a four division, single elimination tournament.
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